The
SketchyPhysics plugin, once added to Sketchup, allows you to create
objects that can be pulled around, can collide, can fall, can be
driven by a motor etc. The plugin can be downloaded free from the
internet. SketchyPhysics is experimental software and is not
completely stable therefore you should SAVE YOUR WORK OFTEN when
using SketchyPhysics.
It is
very important to understand that SketchyPhysics only works with
GROUPS. Only groups can move, collide etc. Objects that you have
made which are not groups will not move and nothing will be able to
collide with them – they will behave like ‘ghost’ objects. You can
either make your own groups or use the ready-made group shapes
(cuboid, cone, cylinder, sphere etc) that are available in one of
the SketchyPhysics toolbars.
It's also very important to understand that
SketchyPhysics can only do its complex calculations fast enough to
give smooth animations if it works with simple shapes like cuboids
or cylinders. Therefore if you make a more complex shape into a
group SketchyPhysics will have to approximate the shape to a simpler
one - the shape you see and the shape that SketchyPhysics is
using may be quite different ... more on this later.
Make
sure that the SketchyPhysics plugin is installed and that the four
SketchyPhysics toolbars are visible (if necessary choose
View>Toolbars>… to make them visible). The four toolbars are as
follows:
Sketchy
Solids allows you to make standard
shapes that are already groups and thus ready to take part in
SketchyPhysics animations. Available shapes are box (cuboid),
sphere, cylinder, cone, capsule, solid floor and three more advanced
shapes. The floor shape is unlike the others since by default it
will be locked in place and will not fall like the other shapes.
Without a floor, all your objects will fall out of view in no time…
SketchyPhysicsJoints
include hinges, springs, motors etc.
Sketchy
Physics allows you to run your
animation, to pause it (with the same run/pause button), to reset
it, to display a control panel (‘user interface’ or ‘UI’ for the
selected object). The UI is also called the ’inspector’. This
toolbar also contains the ‘joint connector’ tool
which you will use to connect joints to objects.
Sketchy
Replay allows you to record your animation and play back your recording.
We won’t be using this toolbar in the beginning so keep it hidden if
you like.