Google Sketchup is a great 3D modelling program that you can
download free of charge here:
sketchup.google.com . Or simply do a Google search for
Sketchup. Downloading and installation is easy.
When you start the program you
may be asked what units
you want to use – choose ‘metric metres’.
This program is fun to use
and it's tempting to just jump in a start making, say, a house
without any introduction, but it's probably better to do the 6
tutorials that are provided by Google in version 6 (not necessarily
available in later versions).
We will thus do the 6 tutorials first (you can use the links
further down this page), then I will give you some time to
experiment and start designing the house of your dreams. You can add
ready-made 'components' such as trees, cars, even your own personal
helicopter if you wish. Then I will show you how to make a model of
a real building in Brussels, using photographs of the building. We
will even project those photographs onto the outer surfaces of the
model to make it look super-realistic! Finally we will try making
something other than buildings - we will make a chair and a lantern.
You should be able to see the lantern video here (this may not work
at school):
And here is the Chair video:
Here
is the same video remade by me with captions so you don't need the
sound (7 minutes, 18MB):
Note that Sketchup can usually only make static models - it can't make
animated models unless you modify it by adding the SketchyPhysics
plugin, for example (see the link at the top pf this page). That's why we will also have a look at the
wonderful Blender program which is now available free.
Here are some hints for working well with Sketchup.
1) Learn how to use the middle mouse button (the mouse wheel is
also a button) for adjusting your view of the model - avoid using
the toolbar to select these three tools.
To orbit, hold down the middle mouse button and mouse
the mouse.
To pan, hold down the shift key and the middle mouse
button then move the mouse.
To zoom simply roll the mouse wheel.
2) Learn how to use inferencing to make sure your actions
are oriented in the right direction. For example, Sketchup will let
you know you are moving in the vertical direction by showing a
broken blue line rather than a broken black one.
3) When drawing lines or shapes, don't make them cross over
existing lines, otherwise they may not connect (intersect) in the
way that we normally want them to.
4) Get into the habit of using keyboard shortcuts to
select tools, rather than selecting them with your mouse. Most of
the common tools have easy-to-guess keyboard shortcuts - to switch
to the rectangle tool, for example, just press 'R'. Some shortcuts
that are not so easy to guess are:
Q = rotate tool
B = paint Bucket tool + open materials palette
You may want to try modelling a real building yourself, based on
photos that you yourself have taken. The trick
here is to model a building that is not too complex. The first
building I made a model of was the Brussels Town Hall on the Grand’
Place – it took me about twenty hours to make this model (including
taking photographs of the building) and you probably won’t want to
invest that amount of time in your project. Other hints to a
successful project would be to choose a building that stands alone
(not joined to others), and has all sides of the building clearly
visible, so that you can take pictures easily.
If you would like to go further with Sketchup, you will find many
additional lessons on sketchup.google.com
including several video lessons. Speaking of videos, you can also
find dozens of Sketchup lessons onwww.youtube.com- the
Sketchup Show videos are especially good. Unfortunately, however,
you are not allowed to access YouTube videos from school.