In this exercise you will build a reaction timer and
at the same time learn about random numbers. Randomness (otherwise
known as 'chance' or 'luck') is an important part of many games, but
the reaction timer itself is not a game. When you hit the 'n' key,
the program waits for a random length of time between 3 and 7
seconds before showing the green light. This makes it more difficult
to predict when the light will go green, and thus more difficult to
cheat.
If you haven't tried the random number block before
then you can get a feel for how it works by setting up a simple
script like this (attach this script to any sprite, but not to the
stage, since the stage can't 'talk').

You might find it hard to believe, but I spent about
three hours working on the finished program. It took less than an hour to
make a basic version but I kept working on it for two reasons:
If you choose to make a reaction timer then build it
step by step - don't try to
include cheat detection until it works already for honest users. To
get you started, here's a traffic light image you can use (though
you don't have to). If you choose to use this image then you will
probably have to work on it in a graphics program such as Paint Shop
Pro in order to make the red, amber and green versions (my program
has three backgrounds for the stage, each with a different colour).
One last thing to say about my reaction timer: I
don't think the times are at all accurate. I've written reaction
timers in other programming languages and my reaction time is
usually less than 0.2 seconds which doesn't seem possible here.
There isn't actually anything wrong with the code in my program but
operations like changing backgrounds take a few moments and these
'moments' interfere with the accuracy of the timing. Even though the
times are not accurate you can still use the timer to compare your
reaction times with your friends.