Although Premiere is a sophisticated and not very
intuitive application that would take many months to master completely, it's
not difficult to do basic editing. In this first lesson we will learn how to
 |
assemble clips into the desired order |
 |
trim clips |
 |
add transitions. |
We
will use some of the clips that are included in the Tour folder inside the Premiere
folder where the Premiere application resides. However, we will NOT be doing the
official tour yet as we are not ready for such a level of complexity. Try the
official tour once you have finished these lessons. Like most
computer programs, Premiere works by combining input, processing
and output.
 |
Premiere's input is the video
clips you have created or acquired and wish to edit together. |
 |
The
processing is the editing itself. In this lesson will will limit the
editing to the sequencing, trimming and transitioning of clips, as mentioned
above. |
 |
Outputting or exporting the edited video is the
final step. |
The steps in more detail:
INPUT
Acquire the video files onto your computer
Premiere 5.1 is compatible with all these formats and
more:
 |
video/audio: AVI, MOV, QT, MPEG... (but not the 'REAL' video
format) |
 |
still images: BMP, JPG, GIF, EPS... |
 |
audio only: MP3, AIF, WAV... |
The source files, which are also
called 'clips', could be
 |
imported from a DV video camera, probably requiring a DV
video capture card to be installed in the computer |
 |
imported from other types of videocamera. The quality is
unlikely to be as high as DV quality, and may require a capture card or
adaptor of some kind |
 |
copied from the Internet. This is a good way to practice
working with Premiere, but make sure that the videos are not in the REAL
video format for this is incompatible with Premiere. |
 |
taken from the Tour folder that is installed with Premiere
in the default installation package |
For this lesson, we will choose the last option, using video
files that are already installed on your computer.
Create a new project in Premiere and adjust settings
Start Premiere and, if necessary, choose File>New>Project and
you will be confronted with this dialog box for New Project Settings (your default settings may be
different):

It's very important to understand that the
settings that you make here will affect only the appearance of the movie preview
that you see in the monitor window while editing. They will not effect the final
exported video. When you have finished editing and are ready to export the movie
you will see a similar dialog box where you can choose different settings for
the final movie. Although you may wish to use the same settings for both editing
and exporting the movie, you may also wish to use smaller frame sizes and frame
rates while editing so that Premiere can render the preview files more quickly.
 |
The editing mode determines which video method is used to play video back from the
Timeline, and which compression methods are listed in the Video Settings panel.
For this lesson we will use Video for Windows
(also called AVI), a format that is common on Windows machines but won't run
on Macs (use Quicktime instead).
|
 |
The Timebase specifies the time divisions Premiere uses to calculate the time position of each
edit.
If possible, the timerate should be set to be the same as the frame
rate, i.e. choose 24 for editing motion-picture film, 25 for editing
PAL and SECAM video (European), 29.97 for editing NTSC
(American system) video, or 30 for other video types.
If the timebase does not match the frame rate then Premiere will repeat
frames or drop frames as necessary - check Premiere's help system for more.
This lesson uses source, editing and export frame rates of 15fps, but 15 is
not available as a timebase. Set the timebase to 30
in accordance with the above advice, and because the timebase will at
least have a simple mathematical relationship to the frame rate.
|
 |
The time display setting specifies the way time is displayed throughout the project.
This setting should be the same as the timebase
setting except that for NTSC video you should choose 30 fps
drop-frame (equivalent to 29.97 fps). |
Now switch to Video Settings:

The compressor setting specifies the codec (compressor/decompressor) for Premiere to apply when playing video back from the
Timeline.
Leave this set as above.
Frame size is expressed by the horizontal and vertical dimensions of a frame in pixels.
The shape of the frame is defined by the ratio of width to height which is
called the aspect ratio (normally 4:3). Premiere allows you to specify
widths and heights that are different from those of the original clips but you
should make sure that the aspect ratio is unchanged otherwise the video
will appear distorted.
The frame size that you specify when creating a project applies
to video played back from the Timeline - you can specify a different
frame size when you are ready to export the final video. Indeed, you may prefer
to work with a frame size smaller than the final size while working on your
project, to speed up the processing (renditions). For example, you might specify a frame size of
360-by-288 while editing a PAL DV video and a frame size of 720-by-576 pixels
when you are ready to export the same video. Or you might specify a frame size of 160-by-120 pixels
(for both the editing and exporting) to help create a small file size that downloads efficiently over the World Wide
Web.
For this lesson, set the frame size to 240
x 180 pixels since this corresponds to the frame size of the source
clips.
The frame rate setting here determines the number of frames the Timeline will display each second when played back.
When the movie is ready for export we will be able to select a different frame
rate setting if we wish.
For traditional media, set the frame rate to match the timebase of the target media; specify 24 fps for editing motion-picture film,
25 fps for PAL and SECAM video, and 29.97 fps for NTSC video.
For non-traditional media you should normally set the frame rate to match that
of the source clips, though you can use a slower frame rate if you are creating
video for the Web in order to reduce the information content and thus the
download time.
For this lesson, set the frame rate to 15
frames per second to match that of the source clips.
We'll leave the other video settings as above, and we will
assume that the audio, keyframe and capture settings do not need changing, so
you can click OK. You should now see a window resembling this one, except that
all content will be missing:

If you can't see the Monitor and Timeline windows then turn them
on in the Window menu.
The Project window shows all the video clips, sounds and
pictures that have been added to the project (see the next step).
The Monitor window usually contains two monitors - the
left one, 'source view' is used for viewing clips and the right one, the
'target view', is
used for viewing the assembled project, as defined by the
timeline.
It is possible to switch to a single-window mode by using the menu that pops up
when you click the triangle in the top right corner of the Monitor Window.
The Timeline (montage) window shows all the clips in chronological
order from left to right. The time display in the snapshot above shows that we
are seeing the clips between about 4 and 17 seconds from the beginning of the
movie. The timeline can be stretched or shrunk by choosing different settings at
the bottom of the timeline window, where '1 second' appears in the snapshot
above, or you can select the zoom tool:
then click to zoom in or left-alt-click to zoom out. Try it!
Import the video files into the project window of the new
project
To import the video clips that you have already stored on your
computer, simply double-click large gray area of the Project window, select the files in question
(you can choose multiple files if you hold down the Ctrl key) and click OK.
For this lesson, import the files Boys.avi, Cyclers.avi
and FastSlow.avi from the Tour folder in the Adobe Premiere folder on
your hard disk (C:>Program Files>Adobe>Premiere>Tour).
Editing
Trim the clips if necessary
The simplest way to trim unwanted material from the ends of
clips is to use the source (clip) monitor on the left side of the monitor window BEFORE
you add the clip to the timeline. For this exercise, drag the Boys.avi clip icon
from the project window to the clip window. Press the space bar to play the
clip, and note that this clip is silent. Then find roughly the point where the
movie image freezes by 'scrubbing' back and forth through the clip using the controller:
The controller consists of a 'jog tread' on top and a 'shuttle slider'
underneath - try each one to get a feel for them. Now use the frame
forward and frame back icons or just the
arrow keys on the keyboard to locate the exact frame where the image freezes. We
will keep all the frames up to this point and discard all the following frames.
Place an 'out point' marker in the current location and then move to the first
frame and place an 'in point' marker using the 'mark in' and 'mark out' tools: .
Your controller should NOT look like the above image, since you have selected
the beginning of the clip and not the middle of it. Once the markers have been set, only the selected part of the clip will be
added to the timeline in the next step, though the ends of the clip have not
actually been deleted and can thus be added back later if necessary.
Drag the clips into track 1 of the timeline
Adjust the time-per-division setting in the bottom left of the
timeline window to 1 second, an appropriate value for this project.
Drag the Boys.avi clip icon from the project window into track 1
or 1A and
slide it all the way to the left. Normally each video clip would include sound
information which would appear in audio track 1 (for video 1A) and audio 2 (for
1B), but the clips we are working with here are silent - they have no audio
tracks. To play the trimmed clip either:
 |
Click the target view in the monitor window and then press
the space bar |
 |
Click the title bar of the timeline to make sure it is
active and then press the space bar. |
You should notice that the second part of the clip, showing the
older boy, no longer plays.
Now drag the Cyclers.avi clip icon into track 1A and slide it against
the existing clip. Use either of the above techniques to play the movie, and
notice that there is a sudden transition between the two clips. Let's learn a
new way to trim a clip, one that can be used for a clip that has already been
added to the timeline. Make sure the target view of the monitor window is
active, or make the timeline window active by clicking its title bar, then use
the previous edit/next edit buttons to move
to the frame where the Cyclers clip begins. Place an
in-point marker here using the in-point marker icon of the target view.
Now use the target view controller and the arrow keys
on the keyboard to move to the 5:22 position, referring to the green clock under the controller
(note that the second time, preceded by the delta or triangle symbol, gives the total length of the movie). Place an
out-point marker at the 5:22 position and then click the extract icon .
This is a very useful tool for not only does it remove the marked section but it
also shifts the following clips to the left so that there is no gap in the movie
where the section was removed (the lift icon
would have left a gap). By the way, 5:22 should not be read as 5.22 seconds but instead
as 5 and 22/30 seconds since the timebase was set to 30 frames per second for
this project. The total length of your movie should now be close to 8 seconds.
Add transition effects
Track 1 actually consists of two video tracks, 1A and 1B and
their corresponding audio tracks, Audio 1 and Audio 2. In order to add special effects such as 'fades' or 'wipes' to
transitions, one clip must be in track 1A and the other in track 1B, and there
must be some overlap (a second or two, usually) between the two clips. Make sure that you can see both the 1A track and the 1B track in
the timeline window- if you can only see 'track 1' then expand it by clicking
the small triangle just to the left of its label. Drag the
Fastslow.avi clip from the project window into the Video 1B track and slide it
until there is about a two second overlap between the right edge of the Cyclers
clip and the left edge of the Fastslow clip (use the time scale as a guide).
Now make sure that the Transitions window is visible - choose
Windows>Show Transitions if not. Click any transition and all the transitions
should animate (click the right-pointing triangle and turn on 'animate' if not).
Scroll through the transitions until you find one you want to use, then drag it
into the overlap area between tracks 1A and 1B. The timeline window should now
look something like this:

Preview the result
There are various ways to preview all or part of your movie. If
you press the spacebar or click the play button under the target
view of the monitor window then the movie will play either from the beginning
(if the playhead is at the end) or from the position of the playhead (if it is
NOT at the end of the movie). In the above picture, the playhead is at the 5
second position and thus the movie will play from there to the end. Pressing the
space bar or the play button will NOT cause transition effects to be processed
(rendered) and thus they will not appear unless they have been rendered already
(by pressing the Enter key, see below).
If you drag the playhead in the timeline window back and forth
then you can 'scrub' through the movie. This is called 'scrubbing' because the
back and forth movement is similar to that of someone scrubbing the floor.
Again, the transition effect will NOT be rendered.
However, if you first hold down the Alt key and then drag the playhead
back and forth then you will be able to preview the transition effect.
Another way to play the movie with transition effects is to
press the Enter key. In this case the part of the movie marked as the 'work
space' will be 'rendered' and then played. The work space is defined by the
violet colored bar near the top of the timeline window. To set the work space to
cover the entire length of the movie, first make sure that you can see the
entire movie in the timeline window, adjusting the time-per-division setting at
the bottom left if necessary, then double-click the work space bar to see both
ends of it (at either side of the timeline window) then drag the end of the work
space until they coincide with the ends of the movie. When you press the
Enter key you will have to wait a few seconds while the preview is rendered and
then you will see the whole movie play with transition effects. You will
also notice that a thin purple line appears under the work space bar, indicating
which section(s) had to be rendered. This thin line will stay until you make
changes to that section, then it will disappear, indicating that the section
will need to be rendered again next time you press the Enter key.
When you are working on longer movies, you will often find it
useful to set the work space to cover only a short section of the movie so that
only the section you are interested in is rendered and played when you press the
Enter key.
Output
Export the finished video
Once you have finished editing the video clips together you
should save the project one last time and then export the final video.
Choose File>Export>Movie and you will be asked for a file name and given the
possibility of adjusting settings for the exported file, just as you set the
parameters for the previews during editing at the beginning of this lesson. If you make no adjustments to the settings for export, Premiere will use
the same settings that you used for the previews.
If you export your movie in a common format such as MPEG, AVI or MOV (Quicktime),
then you should now be able to view the movie in any standard player such as the
Windows Media player, the Real player or the Quicktime player. If your movie is
short you can easily add it to a web page using MS FrontPage, for example.
If you are working with DV video then the same card that allowed you to
import the DV video from the camera should now allow you to export the finished
video back to the camera, complete with all the special effects. |