Setup:
Turntable
View name
Rotate about selected object
Left-click select,
right-click rotate
Auto-perspective (turns on
perspective when leave a standard view)
View Properties> 3D display
> Z axis?
File Save default settings
relative paths default
Object vs Edit modes Tab
Right click to select object
B to select vertices within
rectangle
A to deselect all/select all
Move view with Shift and
press mouse wheel
Press mouse wheel to orbit
Numpad for standard views 1=
front, 7 = top, ??= right (explain right)
Roll wheel to zoom
Mesh
Vertex = corner point
Subsurf
Materials
Extrude
G to move
S to scale
R to rotate
Z switch between wireframe
and solid
G with mouse wheel click to
move parallel to an axis
Esc to escape
Ctrl-Z and Ctrl Y work
normally
How to save/open (breadcrumb
notation = non standard
Space bar for main menu
Render
Golden rule = one hand on
keyboard, one hand on mouse
3 windows – headers
Can use Mr. bones standard?
Layers
Animation